package harima.AGameServer.ServerSide.Threads;

import Mocks.MockAction;
import harima.AGameServer.ServerSide.ClientSocket;
import harima.AGameServer.ServerSide.IGameServer;
import harima.AGameServer.ServerSide.Actions.IServerSideAction;


public class HandleClientThread implements Runnable{
	
	ClientSocket client;
	IGameServer server;
	
	public HandleClientThread(ClientSocket _client, IGameServer _server)
	{
		client = _client;
		server = _server;
	}
	
	public void run() {
		
	}

	public void executeAction(IServerSideAction action) {
		action.execute(server, client, this);		
	}
	
}
